Ring Creatures
One creature, three states: dormant and furred, running and shed, then pure light. The gates were made from them. Some of them still remember.

Everyone wants the jump gates. He just wants a cut.
Control the gates and you control the galaxy. Warlords, crime syndicates and would-be emperors are all making their move. Standing in the middle of every deal, every double-cross and every near-war is one small blue negotiator with a big mouth and no fixed loyalties.
"No heroes. No routes. Just options."
Two fleets, one gate. Baldazook brokers the ceasefire, mostly so he can sell both sides the coffee.
An excellent negotiator and a better con man. The scam is the plan, until the plan goes sideways.
Caught between profit and the people who took him in, he keeps choosing the galaxy. He just won't admit it.
Teaser · Baldazook, the gates, and a very bad idea
The galaxy's jump gates aren't machines. They are colossal space creatures, upgraded and wired into living portals. Bone over machinery. When one opens, it burns orange, and you go through.
One creature, three states: dormant and furred, running and shed, then pure light. The gates were made from them. Some of them still remember.
Living bone grown over machinery, veins still glowing. They breathe, they heal, and they can be hurt. Every route in the galaxy runs through one.
Craft that move around the gates' old bones, hauling crew, cargo and trouble along the ribs of long-dead giants.
The title every warlord, syndicate and would-be emperor wants. Hold the gates, hold the galaxy. Nobody has managed it. Yet.
An excellent negotiator and an even better con man. Adopted by the SymbioNTs, he's the guy every side calls when the guns come out, and the guy every side regrets calling once the bill arrives.
The SymbioNTs found him as a kid, alone in the rain. This is how he ended up living on a gate.
Living minds, shared worlds. A tall, quiet species who think in centuries and live on the gates. They took Baldazook in. Every scheme he runs ends up protecting them.
Ancient. Observant. Not human, not machine. Their bone-white ships circle every gate in formation, guarding it from anyone trying to own the galaxy. They need a talker more than another gun, and they tolerate Baldazook. Most days.
Baldazook's one-person orbital station. A bunk, a desk, one amber porthole and a lot of coffee. Parked on the edge of Gate 7, where all the trouble comes through.
Every gate is a new story world. Every faction is a new mark. An adult animated crime comedy where the lead talks his way in, cons his way through and, against every instinct, keeps the galaxy in one piece.
Two fleets face off at Gate 7. Baldazook sells peace talks, catering and the seating plan, then has to make it actually work.
A heist along the ribs of a gate creature goes wrong when the creature starts to wake up.
A warlord crowns himself Jump Gate Master. Baldazook sells him the title, the throne and a gate that doesn't go anywhere.
The protectors need a favour. Baldazook needs a favour back. Somebody has to blink first.
Illustrative episode concepts · open to development with partners
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